![]() Here is screenshot of the move icon in the middle of the picture and the resize handles on each corner of the image that appear when you tap on the image once: Here’s a few screenshots of my experiments: I’ve come to the conclusion that I need to invest in a stylus for my phone to see if this alters my experience. Tap the image to activate the move icon then immediately begin dragging or you’ll end up with the more menu popping up – Open, Cut, Copy, and the … button to get the pop-out for Select All and Alt Text. And I do find myself fumbling between moving the image and moving my position on the page. I also learned that you can’t linger. My LG 5S Android may differ from other phones but whenever I touch the OneNote page the keyboard pops up and takes up 50% of my screen real estate. It works! Although it does make me wish I had pixie sized fingers. This new feature should make life easier. Taking notes in a rush leads to multiple situations where I insert the cursor on the wrong place on the page and I want to shuffle things around. I’ll jot a note or snap a photo of something I want to elaborate on later on in the day when I’m at my computer with a proper keyboard and mouse. In 2018 I’m trying to write more in my journal while on the go. In this post I’ll review the Resize and Organize features: I’m often late to the party, but always game to try new things so let’s take each of these for a spin in my next three posts. Picasso offers that functionality with request priorities, which we'll describe in the next blog post.My Android phone received three new features in February 2018: There is one more tool to make the images in your app feel even more fluid: loading important images first. This should be very helpful for creating great apps. In this blog post, you've learned how to make adjustments to the size and display of images. In summary, if you prefer a lower memory impact over a little faster loading times, fit() is a great tool. This can significantly reduce the impact of images in the memory footprint of your app. A lower resolution means less data to be hold in the cache. The advantage is that the image is at the lowest possible resolution, without affecting its quality. Second, you only can use fit() with an ImageView as the target (we'll look at other targets later). First, calling fit() can delay the image request since Picasso will need to wait until the size of the ImageView can be measured. There are two things to know about fit(). centerCrop() to avoid a stretched imageįit() is measuring the dimensions of the target ImageView and internally uses resize() to reduce the image size to the dimensions of the ImageView. There is one last helper functionality of Picasso, which can be very useful: fit(). The discussed options should cover your needs for functionality regarding image resizing and scaling. The image will be displayed completely, but might not fill the entire ImageView. resize(600, 200) // resizes the image to these dimensions (in pixel)ĬenterInside() is a cropping technique that scales the image so that both dimensions are equal to or less than the requested bounds of the ImageView. The ImageView will be filled completely, but the entire image might not be displayed. CenterCropĬenterCrop() is a cropping technique that scales the image so that it fills the requested bounds of the ImageView and then crops the extra. Picasso gives you two mitigation choices here, either call centerCrop() or centerInside(). In most of your use cases, you want to prevent this from happening. Now, as with any image manipulation, resizing images can really distort the aspect ratio and uglify the image display. onlyScaleDown() // the image will only be resized if it's bigger than 6000x2000 pixels. Since making a small image bigger without improving the quality of the image can be wasted computing time, call scaleDown(true) to only apply the resize() when the original image has larger dimensions than the target size. When using the resize() option Picasso will also upscale your image. resize(600, 200) // resizes the image to these dimensions (in pixel). load(UsageExampleListViewAdapter.eatFoodyImages) ![]() This will resize the image before displaying it in the ImageView. If the images are in a weird size you can use the resize(horizontalSize, verticalSize) call to change the dimensions of your image into a more suitable size. Unfortunately, it's not always in your control to request images in the perfect dimensions. Generally it's optimal if your server or API deliver the image in the exact dimensions you need, which are a perfect trade-off between bandwidth, memory consumption and image quality.
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